![]() ![]() Modpack Version world created in: first noticed in 4.0.2, reproduced in 4.0.Client/Server Log: Unable to provide due to exceeding Pastebin size limit.Checked with Iron Ingot 1x Folder and trying to craft 1x Iron Ingot with Iron Nuggets and shift+left clicking the result. ![]() (New world) Causing the crafting station to want to put crafting results into an adjacent inventory due to a full player's inventory does not transfer the item and instead destroys the folder. The Mob Folder (with 8 sheep) and the Fluid Folder (with 1 bucket of water) cannot be interacted with with the crafting station. The now-empty folder, instead of remaining with 0 items in it, is destroyed. Shift+Left Clicking a slot with items in a folder empties the folder into the crafting grid. This graphical bug disappears upon using a magnifying glass on the cabinet, closing it, or attempting to put items in it whether they can be filed or not. The blocks appear in the cabinet instead of the folders if the drawer was open while removing items from the cabinet via the station. Right clicking the iron here attempts to remove half of what is in the cabinet instead of half of a stack.Īdditional graphical bug presents on the filing cabinet when interacting with the station while the drawer of the cabinet is open. Looking in the cabinet with a Magnifying Glass a stack of iron has been removed. It sees the folder slots but nothing else superficially.Ĭlicking a slot, however, causes you to pick up the contained item and shows the contents of other non-mob non-fluid folders in the interface. First chest is 1, second is 2, third is 3 etc. ![]() I usually have my chests in a sequential order. My chests are at 1 and Filing Cabinets at 0 works the same. I usually put my chests at 25 and leave the cabinets at 0. Initially it seems the Crafting Station cannot interact with the Filing Cabinet. Right click on the cable attached to your chest and increase the priority (lower number fills first). Set up a Crafting Station next to a Filing Cabinet that has folders with items. I'm not sure how things are coded, but somehow preventing the Crafting Station from seeing the Filing Cabinet's inventory would likely solve all of the presented bugs. The expected behavior is that the Crafting Station shouldn't be able to see the Filing Cabinet's inventory at all, removing the ability to interact with it from its interface. Full details with pictures in the Steps to Reproduce section. Emptied folders are destroyed instead of preserved at 0 items and graphical issues present on the cabinet if it is open during interaction with the station. Additional bugs present when attempting to interact with the items. Crafting Stations initially do not seem to see the contents of a Filing Cabinet from Real Filing Cabinets, but upon attempting to interact with a slot that you know has a folder with contents the items contained in the folders temporarily appear in the interface in the slots. ![]()
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